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/ Almathera Ten Pack 3: CDPD 3 / Almathera Ten on Ten - Disc 3: CDPD3.iso / ab20 / unarced / graphics / anim / intuall.h < prev    next >
C/C++ Source or Header  |  1995-03-17  |  807b  |  30 lines

  1. #include "iff/compiler.h"
  2. struct Region { long dummy; };
  3. struct VSprite { long dummy; };
  4. struct collTable { long dummy; };
  5. struct TimeVal { long dummy; };
  6. #include "exec/types.h"
  7. #include "exec/nodes.h"
  8. #include "exec/lists.h"
  9. #include "exec/libraries.h"
  10. #include "exec/ports.h"
  11. #include "exec/tasks.h"
  12. #include "exec/devices.h"
  13. #include "exec/interrupts.h"
  14. #include "exec/io.h"
  15. #include "exec/memory.h"
  16. #include "exec/alerts.h"
  17. #include "graphics/gfx.h"
  18. #include "graphics/clip.h"
  19. #include "graphics/rastport.h"
  20. #include "graphics/view.h"
  21. #include "graphics/gfxbase.h"
  22. #include "graphics/gfxmacros.h"
  23. #include "graphics/layers.h"
  24. #include "graphics/text.h"
  25. #include "graphics/sprite.h"
  26. #include "devices/timer.h"
  27. #include "devices/inputevent.h"
  28. #include "devices/keymap.h"
  29. #include "intuition/intuition.h"
  30.